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The short story Monkey Puzzle lays out an environment that, with a little thought, can easily transfer to an interactive game – a sprawling city, a man (our character) being pursued by enemies, a mentor figure, and a primary goal. From this premise, we have extended the story, added details where there were none before, and designed interesting gameplay, with the the ultimate goal being to create an interactive story in which the character (player) must question the nature of reality. Our work is a continuation of where the original story left off. The Monkey Puzzle 2 by Luke Lenhart, Ryan Dudley, and Steve Romero
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